All about horsies! No really. - Tactical Ninja
Oct. 24th, 2012
10:17 am - All about horsies! No really.
One thing I can't work out about Walking Dead - the zombies are dead, right? They had to die in order to be reanimated. So if they're dead, they should be rotting away, and after 9 months there wouldn't be a hell of a lot left. Yet they seem to be as populous as ever. So maybe they aren't dead - in which case they would need inputs like food to keep moving, what with the laws of energy and all. Yet ones that are shut in inescapable places are still moving after 9 months despite not having anything to eat.
Dear AMC, why is this? Show your work.
Meanwhile, in my basement-dwelling, videogame-playing, other life, I made another friend:
Ponies! Yep, Skyrim just got better. Fact is, horses aren't that flash in this game - they don't go much faster than running, you can't get one for your companion so it's not worth taking the horse on group missions, and they tend to attack things and get themselves killed quite easily. Also, if I hadn't bought a horse I would have a house by now. ;-/
But you can fight on horseback (only with weapons, not magic, boo), and the horse movement animation is the best I've seen outside Red Dead Redemption, perhaps even better. And with me, that counts for a lot. So what if they slide across the scenery occasionally, and require a certain amount of suspension of disbelief? Horses make everything better merely by their existence.
Taken from Borris the Badass Horse
A Day In the Life
Hey look tieke! The rider is sitting in the right place!
Other things I have learned about Skyrim:
Don't attack the giants if you're level 6. Duh.
Spiders, wolves and crabs are the Goddamned Bats of this game.
Lydia is a grumpy fucker.
It's more or less just single player WoW.
Plot what plot?
Still, it's kind of fun to potter around in a world where there's no driving need to go save it Right Now, where you can just go help some random person hoe their vegies (not a euphemism) if that's what you feel like doing. My char whose name is Hawk (shut up) is currently helping a nun to get some fancy tree bark to make the tree in the middle of town grow some leaves. Because I want the tree to be pretty. This apparently involves running halfway across the world and getting killed by giants a lot because Hawk is too stupid to just go around. Also, a lot of spiders and crabs. And some caves. And a random sawmill with nobody in it. Huh?
I'm being unfair. It's quite engaging in a relaxed, aimless kind of way, which is something of a welcome break from the games I've been playing that insist you move the plot along with everything you do. And I find myself stopping often just to absorb the pretty. It's not a Bioware game, but it's growing on me.
In other news, I want this couch:
At least, I want the concept. That couch itself is kind of ugly.
Freedom's Call is currently in the stage where I'm doing lots of work and making little progress. I've applied the goop, which always ruins the outline of the sculpted bits and makes me hate it. I've dremel-ed it back into shape and discovered that plaster mache forms a crust, underneath which has the consistency of particle board. So now I'm applying air-dry modelling clay to smooth everything out and regain the sharp outline so I like it again. I can do half of one side in an evening. After this there'll be more sanding, then more filling, and then maybe just maybe I'll be able to start painting. Long project is long.
And yesterday I got 2 emails about shearing. What is it with sheep owners that they always contact me in pairs? Anyway, this means that in a couple of weeks the sheep will start to take over my journal again. Not sure whether this is a good thing or not..